University of Bolton, Deane Road, Bolton. BL3 5AB
“At the University of Bolton, we take great pride in providing a quality, supportive learning environment for our students.”
Professor George E Holmes DL | President & Vice Chancellor
“...tutors are very supportive and you’re not just a student ID number, at this university you are an individual with a name.”
Ellisse Vernon | BSc (Hons) Adult Nursing
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Award:
BSc (Hons)
Mode of Study:
Part-time
Duration:
54 months
Location:
University of Bolton
UCAS points:
104
Start date:
To be confirmed
The market value of the UK games industry was approximately £5.7 billion in 2018, with over 37 million people playing games in the UK*. If you are seeking a career in a strong sector of the economy, then games is an excellent choice. From PC, console and mobile games, through serious games for education and training, to the emerging virtual reality games market, software developers are seeking highly qualified games specialists.
Our Games Design course offers a broad study of games, with an emphasis on the technical, design and innovation aspects, rather than programming. Key topics include content production, games and level design as well as platforms and technologies. Our dedicated games team will work to help you develop skills in games analysis, usability and playability testing and understand the concepts underpinning games production and the business of computer games (for instance sales and marketing).
Team-based projects involving regular critique sessions with your peers and members of our games team are designed to help you develop the high-level of team working and communication skills that are vital in the games industry. Our intensely practical, hands-on approach aims to encourage and support you to develop a high-quality portfolio of work ready to demonstrate your skills and creative flair to potential employers.
*Ukie, UK Games Consumer Market - http://ukie.org.uk/research/ accessed on 22 August 2019
Where changes are made to material information contained in this course description or a decision is taken to suspend a course between the offer of admissions and enrolment, we will inform applicants at the earliest possible opportunity and will outline the various options available to the applicant.
As a BSc (Hons) Games Design graduate, you'll have the ability to work independently, develop games, develop concepts, respond to briefs, and understand commercial markets. You'll possess skills in teamwork, communication, project management and problem-solving. You'll also have a portfolio of work that you created using industry-standard tools. This portfolio will allow you to demonstrate your skills, creative flair and passion for games development.
Moreover, elements of games design are emerging in fields such as business, education and healthcare. These areas offer enormous potential for ambitious games graduates who can communicate with non-gamers.
There is a great deal of specialisation within games design, varying from broader design principles to more specific roles such as level design and game balance. As a result, graduates have several career options, including roles within games design, technical design, level design, narratives, game scripting, production management, and quality assurance and testing.
Not all graduates enter the gaming industry as game designers since their skills are transferrable to other creative roles in the film, music, and media industries. Another option is a multimedia artist or digital animator, working in computer game creation, but you won't be responsible for the overall design. If you are more interested in the technological side of game production, consider pursuing a career in software engineering. This career will allow you to turn a design team's ideas into a gamer's reality through coding and programming. Please note that you may need postgraduate study and/or work experience to enter these alternative careers.
Home students starting this course in the first year will be required to pay a Home fee of £6,000 for the academic year 2022/23.
Important note regarding tuition fees for the 2020-2021 academic year: EU nationals who meet residency requirements (have settled or pre-settled status) may be eligible for ‘Home’ fee status. If you do not meet these residency requirements, overseas fees will apply. Irish citizens living in the UK or Ireland will be eligible for ‘Home’ fee status under the Common Travel Area arrangement. Please read the student finance eligibility 2020-2021 policy on www.gov.uk for information.
The fees for a student’s course of study will be set for the normal duration of that course subject only to inflationary increases – measured by the Consumer Price Index (CPI) recorded in March each year to take effect for subsequent start dates.
For 2020-2021 entry, the maximum government approved undergraduate tuition fee for UK students is £9,250 per year. The University is able to charge this fee subject to an approved Access and Participation Plan for 2020-2021 and its current rating in the Teaching Excellence Framework.
For details of how to apply for this course, please choose your status from the options below:
Please contact Admissions by telephone on 01204 903903 or email enquiries@bolton.ac.uk
Admissions
University of Bolton
Deane Road
Bolton, BL3 5AB
United Kingdom
Tel: 01204 903903
Email: enquiries@bolton.ac.uk
As an international student you are not allowed to study this course because of the restrictions on your visa.
We offer a wide range of full-time courses in lots of different subjects, many of our courses start in September and January. If you would like to see what courses are available please visit our Course Search.
Please contact Admissions by telephone on 01204 903903 or email enquiries@bolton.ac.uk
Admissions
University of Bolton
Deane Road
Bolton, BL3 5AB
United Kingdom
Tel: 01204 903903
Email: enquiries@bolton.ac.uk
Overall, the course is very practical in nature, with group work and team-based projects that encourage you to work alongside our more technical and artistic students (from the Games Programming and Games Art courses) forming an important part of your training. These experiences are designed to help you learn the industry pipelines and terminology used by these specialisms along with the team working, project management, problem solving, organisation and communication skills that are essential in the games and interactive entertainment industry.
You can also expect lectures, demonstrations, practical lab sessions, critique sessions (peer and assessed), reflective learning through journals and logs for various activities, as well as online sessions and support. Guided independent study and self-directed learning are equally essential to your success; for instance, library research and background reading, preparing for practical activities and working on projects.
We also encourage and support you to create your portfolio. This provides evidence of your creativity and skills in games design ready to show potential employers, and is considered vital for securing your first job in the industry.
In terms of formal assessment, you can expect written reports, assignments, projects, case study analyses, in-class tests, demonstrations, presentations, and others. These contribute to your final module mark and allow you to demonstrate that you have met the learning outcomes. We also use other forms of assessment to help you learn, especially critique sessions. These provide you with feedback and inform your development, though these do not count towards your final module mark.
The modules listed below may be a mixture of compulsory and optional. You may not have the opportunity to study all the modules shown as part of the course.
Level | Assesment method |
---|---|
Level one | Coursework 93%, Practical exams 7% |
Level two | Coursework 100% |
Level three | Coursework 100% |
Level | Learning activity |
---|---|
Level one | Guided independent study 67%, Scheduled learning and teaching activities 33% |
Level two | Guided independent study 63%, Scheduled learning and teaching activities 37% |
Level three | Guided independent study 74%, Scheduled learning and teaching activities 26% |
Disclaimer
The university will use all reasonable endeavours to deliver your course as described in its published material and the programme specification for the academic year in which you begin your course. The university considers changes to courses very carefully and the university will minimise any changes. Please be aware that our courses are subject to review on an ongoing basis and changes may be necessary due to legitimate staffing, financial, regulatory and academic reasons. The content of course modules and mode of associated assessments may be updated on an annual basis. This is to ensure that all modules are up-to-date and responsive to employment and sector needs. The published course material and the programme specification contain indicative ‘optional modules’ that may be subject to change due to circumstances outside of our control. For this reason, we cannot guarantee to run any specific optional module.
The academic staff detailed above teach across a range of courses in this subject area and may not teach on this course specifically.
C.Warwick@bolton.ac.uk
+44 (0)1204 903108
enquiries@bolton.ac.uk
+44 (0)1204 903903
University of Bolton
University of Bolton
University of Bolton
University of Bolton
University of Bolton
University of Bolton
University of Bolton
University of Bolton