Games Jam marks final chapter for department's facilities

Posted on Thursday 8th June 2017
GamesJam2017

George Biddiscombe working on the team’s game

Games students have been taking part in a three-day game making competition.

The Games Jam, sponsored by Bellyfeel Media, saw small teams of games course students creating games from scratch, based on a theme given to them.

More than 30 students took part creating games with the theme, “Song”.

‘It’s always inspiring to watch our students tackle a game jam,’ said Assistant Teaching Professor in the School of Creative Technologies, Andrew Williams.

‘The fact that we were able to partner with Bellyfeel Media means that our students had the opportunity to work with a live brief while enjoying the competition.’

George Biddiscombe, a first year Games Design student said: ‘We made a group out of three enthusiastic friends and then found a second year student to join us. We’ve all worked hard for three days and have developed a game that we are really proud of.’ George, together with teammates James Harrop, Michael Reeve and Kyle Scott won first prize.

Krishna Stott, Bellyfeel’s CEO said: ‘This all started with a discussion about interactive stories, music and games. We asked the teams to put music and lyrics together to make a meaningful gameplay experience.’

The completion of the Games Jam also marked the end of the use of the current facilities. For the next academic year Games subjects will move into a brand new facility boasting teaching studios set up to mimic industry studio environments, a motion capture/VR area and dedicated space for the highly successful MA programme in games development.

Head of Creative Technologies, Simon Wiggins said: ‘The Games Jam is a fantastic opportunity for students to involve themselves in a rapid fire project to design, build and show a game to an industry partner. It is a fitting last use of our current facilities before the summer move to the fantastic new building.’