Dr Mark Grimshaw

Reader in Creative Technologies/Research & Enterprise
School of Business & Creative Technologies|

m.n.grimshaw@bolton.ac.uk|

01204 903 083

  • PhD (2007): The Acoustic Ecology of the First-Person Shooter. Department of Screen & Media Studies, University of Waikato, New Zealand.
  • MSc Music Technology (1989): York University, UK.
  • BMus(Hons) 1st Class (1987): Natal University, Durban, South Africa.
Mark Grimshaw


Research:

There are two strands to my research:  computer game audio and virtual research environments. In the former, my research focuses on the relationship between player and sound in the game, in particular in First-Person Shooter (FPS) games, and how this relationship facilitates immersion in the game environment.  My work in the latter is exemplified by WIKINDX|, a web-based virtual research environment used by scholars and research institutions around the world.

In addition to being an external reviewer for several conferences and journals, I am also an external reviewer for the Arts & Humanities Reseach Council.

 

Books:


Book chapters:

  • Grimshaw, M. (Forthcoming 2011). Sound and player immersion in digital games. In K. Bijsterveld & T. Pinch (Eds.), Oxford Handbook of Sound Studies, New York: Oxford University Press.
  • Tinwell, A., Grimshaw, M., & Williams, A. (Forthcoming 2010). Uncanny speech. In M. Grimshaw (Ed.), Game sound technology and player interaction: Concepts and developments. IGI Global.
  • Nacke, L., & Grimshaw, M. (Forthcoming 2010). Player-game interaction through affective sound. In M. Grimshaw (Ed.), Game sound technology and player interaction: Concepts and developments. IGI Global.
  • Grimshaw, M. (2008). Per un'analisi comparata del suono nei videogiochi e nel cinema. In M. Bittanti (Ed.), Schermi interattivi saggi critici su videogiochi e cinema. Roma: Meltemi.
  • Grimshaw, M. (2003). In F. Gravesen & M. Knakkergaard (Eds.), Gads musik leksikon Vols. 1&2 , Denmark: Gads Forlag. [Over 500 articles from short to long].


Journal articles:

  • Tinwell, A., Grimshaw, M., & Williams, A. (Forthcoming 2010). Uncanny behaviour in survival horror games. Journal of Gaming & Virtual Worlds.
  • Nacke, L., Grimshaw, M., & Lindley, C. A. (Forthcoming 2010). More than a feeling: Measurement of sonic user experience and psychophysiology in a first-person shooter. Interacting With Computers: User Experience.
  • Grimshaw, M. (2010). Relaciones mediadas por el sonido entre jugadores en el entorno de juegos multijugador. Comunicar 34, pp. 73-81.
  • Campbell R. H., Grimshaw, M. N., & Green, G. M. (2009). Relational agents: A critical review. The Open Virtual Reality Journal 1, pp. 1-7.
  • Grimshaw, M (2008). Sound and immersion in the first-person shooter. International Journal of Intelligent Games & Simulation  5(1).
  • Grimshaw, M., & Schott, G. (2008), A conceptual framework for the design and analysis of first-person shooter audio and its potential use for game engines. International Journal of Computer Games Technology 2008.
  • Grimshaw, M. (2000). I wish you strength & inner peace. Leonardo Music Journal: Southern Cones – Music and Technology out of Africa and South America, MIT Press. [Article and the track from Old Blue Balls is Back (Felema).]
  • Grimshaw, M., Yong, L., & Dobie, I. (1999). Boom Booom net radio. The Journal of Urban Labour & Leisure 1(1).
  • Grimshaw, M. (January, 1993) Dza vadzimu. Music File.


Proceedings and conference papers:


Recordings:

  • Felema. (1998). Old Blue Balls is back. Unpublished except on the web (and see below). [Producer, engineer and co-composer for all tracks and performed on one. ]
  • Brubeck, D. (1998). Trios plus: Vol. 1. South Africa: University of Natal. [Recordings and post-production].
  • Bräuninger J. (1998). Durban noise works & scraps. South Africa: Claremont Records. [Recordings.] 
  • Grimshaw, M. (1997). TOtEM (Tunes from Open to Europe Music). Universities of Salford (UK), Tampere (Finland) and Aalborg (Denmark). [Producer.]
  • Kopinski, J. (1997). Ghost Music. UK: ASC Records Ltd. [Co-producer and sound engineer].
  • Grimshaw, M. (1992). 1348. [Soundscape for Exeter Cathedral].
  • Gang, The. (1991). Le Radici e le Ali. Italy: WEA. [Co-producer and sound engineer].
  • Riondino, D. (1991). Davide Riondino. Italy: WEA. [Sound engineer].


Broadcasts:

  • Some tracks from Old Blue Balls is Back (Felema) broadcast on KUAC-FM (Alaska), April 2000.
  • 'Ngumakazi' and 'Ububele' from Old Blue Balls is Back (Felema) broadcast on Dutch National Radio 4, January 2000.


Miscellaneous:

  • Administrator and lead programmer of WIKINDX virtual resource environment.
  • Co-organizer of the Popular Music & Technology international conference at Salford University in 1998.
  • Contribution to the development of the spectral manipulation programs (with Trevor Wishart) of the Composers' Desktop Project (CDP) (1989).

 



 
 
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